Shoots From The Past
Each room is a mystery, discover yours.
//////////work in progress//////////
The goal is to create the most complex trick shot with a limited set of tools while using the real obstacles in the room as bouncing surfaces. Each room has a different geometry and different objects, turning each space into a custom level.
The more bounces your ball have before hitting the goal, the more points you make.

Early concepts for interactive objects.

Coming 2024 in a multiverse near you.

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